A celestial traveler in the universe.

Each time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.

Cyclops casts two Stardust Disks in the target direction, each dealing 275 (+60% Total Magic Power) Magic Damage to enemies in its path.

Cyclops conjures Starlit Spheres around himself while gaining 50% Movement Speed that decays over 2s. The spheres will automatically seek and attack nearby enemies (prioritizes enemy heroes), exploding on collision and dealing 200 (+40% Total Magic Power) Magic Damage to the enemy. Enemies hit by multiple spheres will take reduced damage after the first hit.

Cyclops creates a Planetary Sphere and sends it after the target enemy hero or Creep, dealing 500 (+120% Total Magic Power) Magic Damage and immobilizing them for 0.75-1.5s (increases with travel distance).