Recognized by the Heavens and cherished by her people, the Celestial Empress of the Cadia Riverlands ascends to bring peace to the mortal realm.

Phoenix Crown: When Zetian hits enemy heroes with Phoenix Strike or Phoenix Descent, she gains 1% Spell Vamp for 5s, stacking up to 10 times. Celestial Robe: The power of the Phoenix periodically protects Zetian, knocking back and stunning any enemy hero who dares approach her while dealing 90(+10*Hero Level) (+50% Total Magic Power) Magic Damage to them. She also gains a 300(+20*Hero Level) (+50% Total Magic Power) Shield that lasts 3s. This effect has a 120s cooldown.

Zetian unleashes a Phoenix Wave in the target direction. If it hits an enemy, she automatically casts another wave, up to 3 times. While casting, Zetian can use other skills. The 1st, 2nd, and 3rd Phoenix Waves deal 150 (+50% Total Magic Power) Magic Damage, 150 (+50% Total Magic Power) Magic Damage, and 360 (+120% Total Magic Power) Magic Damage, respectively. The third wave has a larger area and pulls enemies toward the cast direction (not considered a control effect). The Spell Vamp ratio is limited to 65% against Minions.

Zetian unleashes a Phoenix Wave in the target direction. If it hits an enemy, she automatically casts another wave, up to 3 times. While casting, Zetian can use other skills. The 1st, 2nd, and 3rd Phoenix Waves deal 150 (+50% Total Magic Power) Magic Damage, 150 (+50% Total Magic Power) Magic Damage, and 360 (+120% Total Magic Power) Magic Damage, respectively. The third wave has a larger area and pulls enemies toward the cast direction (not considered a control effect). The Spell Vamp ratio is limited to 65% against Minions.

Zetian unleashes a Phoenix Wave in the target direction. If it hits an enemy, she automatically casts another wave, up to 3 times. While casting, Zetian can use other skills. The 1st, 2nd, and 3rd Phoenix Waves deal 150 (+50% Total Magic Power) Magic Damage, 150 (+50% Total Magic Power) Magic Damage, and 360 (+120% Total Magic Power) Magic Damage, respectively. The third wave has a larger area and pulls enemies toward the cast direction (not considered a control effect). The Spell Vamp ratio is limited to 65% against Minions.