A swordsman in pursuit of invincibility, used by Laboratory 1718.

Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times.

Saber shoots out 5 swords that orbit around him, dealing 80 (+30% Extra Physical Attack) Physical Damage to enemies on contact. After orbiting around Saber for a period of time, the swords will fly back to Saber.Within the duration of this skill, when Saber deals damage with his Basic Attacks or skills, he will send an orbiting sword towards the target, dealing 210 (+60% Extra Physical Attack) Physical Damage to the main target and 50% of the damage to other targets it passes through and reducing the cooldown of Charge by 1s. It deals only 50% damage to minions.

Saber dashes in the target direction, dealing 75 (+50% Extra Physical Attack) Physical Damage to enemies along the way while enhancing his next Basic Attack. Saber can dash to the target, and his enhanced Basic Attack deals 75 (+120% Total Physical Attack) Physical Damage and slows the target by 60% for 1s.

Saber charges at the target enemy hero, knocking them airborne for 1.2s (unaffected by Resilience) and striking them 3 times over the duration. The first two strikes deal 120 (+100% Extra Physical Attack) Physical Damage each, while the third strike deals 240 (+200% Extra Physical Attack) Physical Damage.