A kind and fraternal elemental creature.

For every 50 damage inflicted upon Belerick, he has a 25% chance to shoot the nearest enemy unit, dealing Magic Damage equal to 55(+5*Hero Level) plus 1.8% of his Max HP (scales with level). This attack can be triggered once every 0.4s.His HP obtained from Equipment and Emblems is increased by 30%.

Belerick releases vines in a designated direction, dealing 200 (+50% Total Magic Power) Magic Damage to enemies along the path and slowing them by 25%. Ancient Seeds left by the vines will erupt into thorns after 1s, dealing 200 (+50% Total Magic Power) Magic Damage to enemies on the path and taunting them for 1.2s.Deals 80% extra damage against Minions.

Belerick increases his Movement Speed by 80% and enhances his next Basic Attack. (The Movement Speed gained will decrease in 2s.)This enhanced Basic Attack deals 300 (+60% Total Magic Power) Magic Damage and slows the target by 60% for 1.4s. Belerick also recovers HP equal to 240 plus 10% of his lost HP.Each time Deadly Thorns is triggered, reduce the cooldown of this skill by 1s.

Belerick conjures spreading vines around him, dealing 100 (+30% Total Magic Power) Magic Damage to enemies in the area 4 times, taunting and slowing them for 1.5s.