Obsidia

Marksman

The ancient Sovereign of the Abyss, risen from ruin, now seeks to slay the God of Darkness and hunt down its Spawns of Decay.

Habilidades

Return to Bone

Return to Bone

Passive
Buff

Obsidia gains Bone Energy whenever she deals damage. Basic Attacks grant 1 Energy against non-hero units and 2 against hero units. Skills grant Energy equal to 3 times the amount granted by Basic Attacks against the same unit type. No Energy is gained from hitting creeps. When Bone Energy reaches 30, it forms a Bone Shard, up to 25 shards. Killing an enemy hero directly grants 1 Bone Shard(s). When Obsidia uses Basic Attacks, all Bone Shards strike the target, each dealing (+7% Total Physical Attack) Physical Damage and inheriting 7% Attack Effects. Obsidia's Basic Attacks deal 80 (+70% Total Physical Attack) Physical Damage, inheriting 70% Attack Effects.

Abyssal Bone Needle

Abyssal Bone Needle

Skill 1
DamageAOE

Obsidia launches an Abyssal Bone Needle, dealing 325 (+80% Total Physical Attack) Physical Damage to enemies hit and triggering Return to Bone on the first enemy hero struck.

Phantom Shadowmeld

Phantom Shadowmeld

Skill 2
Speed Up

Obsidia descends into the Abyss and enters Shadowmeld Form, gaining 500% Movement Speed for 0.3s.

Hunt of Bone

Hunt of Bone

Ultimate
CCMobility

Obsidia shoots Bones of Wrath in the target direction, dealing 125 (+60% Extra Physical Attack) Physical Damage, briefly stunning the first enemy hero hit, and pulling herself to the target. The Bones of Wrath then tether Obsidia to the enemy, preventing her from moving more than 4 units away. While tethered, the enemy cannot use displacement skills, and their movement will drag Obsidia along. During this time, Obsidia gains 5 temporary Bone Shard(s) and 30% Attack Speed. This effect lasts 3s. While tethered, Obsidia can move through obstacles and use Basic Attacks while moving. Phantom Shadowmeld is enhanced, with its duration increased to 1s and cooldown reduced to 33%.